License

Summon Style: Hardline is distributed under the Unity Asset Store End User License Agreement (EULA).

By installing, downloading, or using this package, you agree to be bound by the terms of the Unity Asset Store EULA.

The full legal text is available here:
https://unity.com/legal/as-terms

This document summarizes how that license applies to Summon Style: Hardline.


What You Are Allowed To Do

When you purchase or obtain this asset through the Unity Asset Store, you are granted a non-exclusive, non-transferable license to use Summon Style: Hardline in your own Unity projects.

You may:

  • Use Hardline in personal, hobby, or commercial Unity projects
  • Include Hardline in games, applications, or interactive experiences you distribute
  • Modify materials, presets, and configuration assets for your projects
  • Use Hardline in multiple projects owned by you or your studio

You may ship your game or application with Hardline embedded inside it as part of a built product.


What You May NOT Do

You may NOT:

  • Redistribute Hardline as a standalone package
  • Resell, sublicense, or give away the system
  • Upload it to GitHub, GitLab, or any public or private repository
  • Share it with people who have not purchased it
  • Include it in asset packs, templates, or toolkits
  • Reverse engineer, decompile, or extract shaders or code for reuse outside your project

This applies even if you have modified the files.


What Counts as Redistribution

These are not allowed:

  • Sending the package to a teammate who has not purchased it
  • Including Hardline inside a Unity project that is shared with another studio
  • Uploading the files to a build server, asset library, or cloud drive accessible by others
  • Selling or giving away Hardline inside a project template

Each developer or studio using the asset must have their own valid license.


Modifying the Asset

You are free to modify:

  • Materials
  • Presets
  • Style assets
  • Shader parameters
  • Scene setups

You may also extend the system through scripts and APIs.

However, you may not redistribute modified versions of the core system, shaders, or runtime code.


Support and Updates

Support and updates are provided only for:

  • Official Asset Store purchases
  • Official package downloads

Cracked, pirated, or redistributed copies are not supported.


Ownership

Summon Style: Hardline is the intellectual property of SummonBox Studio.

Purchasing the asset grants you a license to use it, not ownership of the underlying code, shaders, or artwork.


Questions

For licensing questions, contact:

https://summonboxstudio.com/support


© SummonBox Studio
Summon Style: Hardline