We make tools for
WORLD BUILDERS.
Providing solutions
to world-building problems.
Through creative technical problem solving, we create tools and systems that support
the bridge
between designers and developers when creating interesting, interactive worlds.
We work in the domain of World Building,
for now with visual style language,
soon with
world-building tools.
The Product.
Our debut public release is Summon Style: Hardline,
a
world-scale
visual
style system for Unity.
Summon Style: Hardline provides a fully featured style system for
flat-gradient
cel-shaded, comic-esque worlds.
Built for production teams, Hardline gives art and tech complete control over a
single,
global
visual language, letting you author, save, and blend full-world looks in seconds
without
fighting
lights, probes, or per-material hacks.
It scales from indie scenes to large environments with
predictable performance, so designers can push bold, illustrated worlds while
engineers
keep
rendering fast, stable, and easy to integrate.
Contact
Our documentation is available publicly so you can explore features, workflows, and
technical
details before or after using our tools.
If you need help, feedback, or want
to reach
the team directly,
you can get in touch through our contact channel.