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SummonBox: Studio

SUMMON STYLE:
HARDLINE

What is Hardline?

Hardline is an illustrative rendering style for real-time 3D worlds. It transforms scenes into something that feels hand-drawn, graphic, and intentional — more like a painted environment or a comic panel than a physically lit simulation.

Shapes stay readable, colors remain bold, and shadows become part of the artwork instead of a side-effect of math. Whether bright and playful or moody and dramatic, Hardline gives your world a strong visual identity that stays consistent from every angle.

Summon Style Hardline preview
Play

How About a Demo?

We have a free demo available for download below, fly around in the world and watch the style system in action. Includes a day/night cycle, and style switcher.

The Shaders.

Hardline’s shaders are designed for illustration, not realism. Surfaces are built from bold base colors, accent tones, and stylized shadowing instead of physical lighting models.

You can create soft painterly gradients, sharp cel-shaded bands, or graphic inked looks while still letting every material react to the same environment. Characters stay readable, effects glow through darkness, and worlds remain cohesive and expressive from every camera angle.

The System.

Summon Style: Hardline provides a fully featured style system for flat-gradient cel-shaded, comic-esque worlds.

This style is not supported in Unity out-the-box, unlit works to avoid dynamic lighting from lit,
but cuts out shadows and environment light.

Hardline provides a platform to support the mid-ground, flat, controlled colors, with shadow and environment support. We offer both the shaders for the style, and a centralized system to power those shaders.

Where can you get it?

Summon Style: Hardline is available as a complete, ready-to-use package including the full style system, shader suite, environment and sky tools, presets, demo scenes, and documentation.
It can be purchased on the Unity Asset Store: